PArcane Mastery
Ryze gains 10% Ability power% max Mana. His Abilities do additional damage based on his bonus Mana.
Champions
Displayed data version: 16.19.1 · Patch 26.19
Latest attempt: No changes · Sep 28, 2026, 2:55 PM JST
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the Rune Mage
Select forms, weapons or follow-up abilities. Empowered and evolved effects also appear in the ability descriptions.
Variable valuesScaling & formulas
Ryze gains 10% Ability power% max Mana. His Abilities do additional damage based on his bonus Mana.
Passive: Rune Prison and Spell Flux refresh this Ability's Cooldown and charge a rune for 4 seconds (max 2 runes).
Active: Ryze unleashes a blast, dealing (75 + 55% Ability power + 2% Bonus mana) magic damage to the first enemy hit. If the target has Flux on it, it is consumed, causing this Ability to deal 40(R: 40 / 65 / 90)% increased damage and bounces to nearby enemies with Flux.
Ryze also discharges all runes, granting Ryze 28% Move Speed for 2 seconds if 2 runes were charged.
Ryze deals (60 + 60% Ability power + 3% Bonus mana) magic damage and Slows by 50% for 1.5 seconds. If the target has Flux, it is consumed and this Ability Roots instead of Slowing.
Ryze fires an orb, dealing (60 + 50% Ability power + 2% Bonus mana) magic damage and applies Flux for 4 seconds to the target and nearby enemies. Enemies already afflicted with Flux will cause it to spread further.
Passive: Overload damage bonus against targets with Flux increased to 40%.
Active: Ryze opens a portal to another location. After 2 seconds, all allies near the portal are teleported to that location.